CreateItem(IAttribute **ppAttribute, const char acName[STRLEN_OBJECT_NAME]="")=0 | IMng | [pure virtual] |
CreateItem(INode **ppNode, const char acName[STRLEN_OBJECT_NAME]="")=0 | IMng | [pure virtual] |
DestoryAll(void)=0 | IMng | [pure virtual] |
DestoryItem(IAttribute *pAttribute)=0 | IMng | [pure virtual] |
DestoryItem(INode *pNode)=0 | IMng | [pure virtual] |
~IMng(void) | IMng | [inline, virtual] |