CheckID(const agls_ID &riID) | TMngBase< IMngNode, CNode > | [inline, virtual] |
CMngNode(void) | CMngNode | |
CreateItem(INode **ppNode) | TMngNode< IMngNode, CNode > | [inline, virtual] |
CreateItem(INode **ppNode, const char acName[STRLEN_OBJECT_NAME]) | TMngNode< IMngNode, CNode > | [inline, virtual] |
TMngObject< IMngNode, CNode >::CreateItem(IObject **ppObject, const char acName[STRLEN_OBJECT_NAME]) | TMngObject< IMngNode, CNode > | [inline, virtual] |
TMngBase< IMngNode, CNode >::CreateItem(IBase **ppBase) | TMngBase< IMngNode, CNode > | [inline, virtual] |
DestoryAll(void) | TMngBase< IMngNode, CNode > | [inline, virtual] |
DestoryItem(IBase *pBase) | TMngBase< IMngNode, CNode > | [inline, virtual] |
EraseItem(IBase *pBase) | TMngBase< IMngNode, CNode > | [inline] |
InsertItem(const agls_ID &riID, IBase *pBase) | TMngBase< IMngNode, CNode > | [inline, virtual] |
SearchIDForUse(void) | TMngBase< IMngNode, CNode > | [inline] |
SetID(IBase *pBase, const agls_ID &iID) | IMngBase | [inline, protected] |
TMngBase(void) | TMngBase< IMngNode, CNode > | [inline] |
TMngNode(void) | TMngNode< IMngNode, CNode > | [inline] |
TMngObject(void) | TMngObject< IMngNode, CNode > | [inline] |
~CMngNode(void) | CMngNode | [virtual] |
~IMngBase(void) | IMngBase | [inline, virtual] |
~IMngNode(void) | IMngNode | [inline, virtual] |
~IMngObject(void) | IMngObject | [inline, virtual] |
~TMngBase(void) | TMngBase< IMngNode, CNode > | [inline, virtual] |
~TMngNode(void) | TMngNode< IMngNode, CNode > | [inline, virtual] |
~TMngObject(void) | TMngObject< IMngNode, CNode > | [inline, virtual] |